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Robert Tiess
Robertt


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Middletown, USA

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June 2003

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Miss Universe 4001
Blender
January 2005


   
This character developed over the past couple of days while I was exploring some of the new mesh editing tools in Blender 2.36. Total modeling time was about two and a half hours.
The galactic background was also modeled using halo vertices, fractal subdivision, and proportional editing. Blender's internal stars were also used.
This was rendered using the internal renderer. Slight gamma correction was performed in post.
As always, I welcome everyone's comments on my work.
Thanks for viewing,
RobertT
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